If you see a color difference in Internet Explorer (when compared to other browsers, such as: Firefox, Google Chrome, Safari, Opera, etc.), then here your reason:
In case those are PNG images, Adobe Photoshop stores gamma data inside them which is causing image colors to differ in IE7.
How to solve it?
Google has just announced the availability of stable Google Chrome 9.0.597.84 build that includes a couple of great features:
WebGL: hardware accelerated 3D graphics in your web browser.
Google Instant (disabled by default): web pages that you frequently visit will start loading instantly after you begin typing in the url. If enabled, search results will also be displayed as you type.
The following release also introduces the Chrome Web Store to all United States users.
• Microsoft to Reveal Internet Explorer Mobile Plans
During the CES, one of the audience members has asked Microsoft’s Dean…
During the CES, one of the audience members has asked Microsoft’s Dean Hachamovitch about the future of IE Mobile and whether they plan to bring new features, such as HTML5 anytime soon.
Although he wasn’t very eager to reveal any specific plans, Dean Hachamovitch said: …we will be talking more about our mobile browser very soon…
If rumors are to be believed, then the upcoming Windows Phone 7 update (codenamed Mango) will include HTML5 and Silverlight support.
Video Source: WinRumors
It looks like the search giant will soon remove a H.264 video codec from the upcoming Google Chrome web browser release.
“Though H.264 plays an important role in video, as our goal is to enable open innovation, support for the codec will be removed and our resources directed towards completely open codec technologies,” said Mike Jazayeri, the product manager at Google Inc.
According to the blog post, changes will occur in the next couple months and this is just a notification encouraging content publishers and developers to make necessary changes.
Here is an interesting take on WebGL + Audio API that was developed by Mozilla volunteers.
The whole demo world has been completed by using canvas element with a WebGL context while models, animations and 3D structures were created with Lightwave.
Visit demo page.