Tag: WebGL

Video: An Early Demo Of WebGL 2.0

By | March 17, 2015 | 0 Comments

Video: An Early Demo Of WebKit 2.0No full backwards compatibility for you.

As Mozilla Foundation announced the availability of original WebGL (which was based on OpenGL ES 2.0) back in 2011 and then a 1.0.2 update two years later, the development has shifted to WebGL 2 (2013) and now it looks like all companies involved are ready to share some of the progress they have made in the last year or so.

So what exactly does the WebGL 2 have to offer? According to the recently revealed preview, the new graphics library is now based on the OpenGL ES 3.0 API and aims to raise many restrictions that were present in WebGL 1 (such as ability to use more render textures at the same time), developer controlled access to antialiasing, multiple render targets and other goodies.
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Best Of WebGL: Top 10 Experiments

By | June 1, 2012 | 2 Comments

Best Of WebGL: Top 10 ExperimentsWhether you are a professional web developer looking for inspiration or just a curious individual, here is something for your weekend:

A collection of some of the best WebGL experiments out there, ranging from cool particle tricks to water physics simulation.

So, grab your popcorn and enjoy the show.
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HTML5 Game: Skid Racer 3D

By | January 18, 2012 | 6 Comments

When most of the popular sites are down due to SOPA boycott, here is another HTML5 game for you to try.

SKiD Racer, a WebGL based 3D racing game, not only provides entertainment value but also demonstrates what’s possible with the web browsers technology, that require no additional plug-ins nor any configuration. How good is it? See the video above.

So, in case you are up for a challenge, head over to the Google Chrome Store and check it out.

[Thanks, Shane Bundy]

Opera Prepares For The Hardware Accelerated WebGL Release

By | October 3, 2011 | 23 Comments

WebGL: iOS RAGE

A long time ago, Opera has released an experimental browser build that supports everyone’s loved hardware acceleration.

However, ever since then, there was little to no talk regarding estimated release date of the public build.
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WebGL: iOS RAGE

By | May 17, 2011 | 4 Comments

WebGL: iOS RAGE

Earlier this year, RAGE, the upcoming 3rd person shooter from the id Software (set for September release) has received an iOS version of the game.

Now, Brandon Jones, the US based software developer took one step further and rendered it with WebGL. That’s right, RAGE running in your web browser!
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WebGL: Play Angry Birds For Free

By | May 12, 2011 | 9 Comments

WebGL: Play Angry Birds For Free

With the worldwide launch of Google Chrome Store, it was also revealed that the popular Angry Birds game has been included there for free and can be played anytime, all the time.

The better news is that Google Chrome is not a necessity. As long as your web browser supports hardware accelerated WebGL or Canvas, you shouldn’t experience any issues.

So, what are you waiting for? Jut click the following link and enjoy free gaming.

CycleBlob: WebGL Lightcycle Game

By | April 5, 2011 | 1 Comment

Here comes another WebGL game and this time it’s all about light cycles.

Play.

WebGL: Flight of the Navigator

By | December 28, 2010 | 1 Comment

Here is an interesting take on WebGL + Audio API that was developed by Mozilla volunteers.

The whole demo world has been completed by using canvas element with a WebGL context while models, animations and 3D structures were created with Lightwave.

Visit demo page.

HTML5 + WebGL: Body Browser

By | December 16, 2010 | 2 Comments

HTML5 + WebGL: Body Browser

Now here is another neat HTML5 demo.

By combining HTML5 and WebGL, Google has created a “Body Browser”. Unlike other similar applications, it does not require Flash or JavaScript. All you have to do is download a web browser that supports WebGL:

Google Chrome 9 Beta
Firefox 4 Beta
Safari Beta (Webkit)

Give it a try.

Weekly Browsers Recap, December 14th

By | December 14, 2009 | 1 Comment

Weekly Browsers Recap, December 14th

Thanks to Rob for links.

[digg-reddit-me]